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S Fight is a versus game in which you battle each other in different arenas using a deadly spinning top.

Hold down your button to make the spinning top spin faster, release it to propel it in the direction of the arrow.

Be careful with your spinning top's resistance! When you get hit, you lose resistance depending on the speed of the spinning top.

If it breaks, you lose!

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GAME DESIGNER

This project was carried out with the constraint of creating a single-player game using only one button for each player.

I wanted to create a spinning top game because the constraints reminded me of Beyblade. Since I like robot battles, I decided to combine spinning tops and robot battles, and that's how “S Fight” came about.

PROGRAMMER

S Fight was the first video game project I completed in over a month. I wanted to learn how to code in C# so that I could create the game freely, without the constraints imposed by visual scripting.
That's why I decided to code the entire game using Unity documentation, Reddit, and the help of one of my programmer friends.

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MUSIC & SOUND DESIGNER

When I created the music and sounds for the game, I wanted the battles to be impactful and very energetic.
I composed three different tracks for the arenas. Since each match generally lasts about a minute, I decided to create short but powerful tracks.

GAME ARTIST

During the project, I couldn't find any graphic resources that I liked, so I decided to create my own graphics. Using Photoshop, I created all the game assets, and for the animations, I used Unity Animator and a little bit of code.
Finally, when it came to the juice, I wanted to highlight the impact and danger of the arenas with lots of particles and camera effects.

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